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iPhone App Store's Brutal Reality: Get Viral Or Don't Quit Your Day Job

aqua-hoops.pngThere have been a few get-rich-quick success stories in Apple's (AAPL) three-month-old iPhone app platform, like the guys who made $30,000 for a day of work selling an app that looks like a rotary phone. But for many developers, there's a bleaker reality: Either get some really good promotion -- from Apple, word of mouth, from the press, from advertising, etc. -- or don't quit your day job.

Example: Former I'minlikewithyou developer E.J. Mablekos, who's created Aqua Hoops, a simple, fun, good-looking game with the right price tag -- 99 cents. (See video demo below.) Exactly the kind of app we'd pay a buck to waste a few minutes of time with now and again. (We did buy it, and it is fun.)

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So how are sales? They started out strong, when Aqua Hoops appeared on the "most recent" page in iTunes, and when the game got some buzz from iPhone blogs and G4TV, a cable network for tech/gamer-types (and us!). That day, Mablekos sold 350 copies of Aqua Hoops -- $245 net revenue after Apple's 30% cut. If he could do that for a year, he'd take home $89,000.

But after hitting no. 91 on Apple's "top paid apps" board, Aqua Hoops is down to a more modest sales rate: about 60 sales a day, or $42 daily net revenue -- $15,000 a year. All told, he's made about $1,400 so far. "Can't quit job at pizza place yet," Mablekos joked at last night's New York Tech Meetup.

What's next? More iterations of Aqua Hoops -- like football-themed Aqua Punt -- and some features that could make the games more viral -- like a real-time high score list that gives people something to play for. Both smart moves that could increase sales.

But for now, Aqua Hoops is a reminder that Apple's iPhone app store is a hit-based business, and far from a Gold Rush for everyone -- even if you have a good app.

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See Also:
Obama's iPhone App Wins Praise, But Probably Not Votes
Great News For iPhone Developers: Apple Drops NDA
Who's On Buzzy Facebook-For-Mobile Upstart Loopt? A Bunch Of Dudes, Of Course

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