Apple Flexes Even More Muscle At The iPhone App Store: No Reviews Till You Pay Up (AAPL)
Annoying Internet trend: Geeks get themselves worked up into a righteous fury that a piece of software is overpriced, or has DRM they don't like, and they flood online distribution outlets with one-star reviews trashing the product without ever having used it. It happened to EA's (ERTS) Spore on Amazon, and it's been happening to paid apps on Apple's (AAPL) iPhone App Store. No longer: Over the weekend, Apple quietly implemented a new policy -- only people who actually purchased a paid application can review it. Try to review software you haven't paid for or downloaded, and Apple gives the following message:
We reviewed a number of the top paid apps in the App Store, and it seems like Apple stripped out the older one-star harassment reviews from the system.
We're all for filtering reviews and comments in general, and we're definintely much more interested in reviews from people who've actually, you know, tried the product. But we do have one question: If no one can review an app until they've downloaded it, who's actually going to provide the reviews?
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Obviously.
Obviously there are more windows mobile applications than any other mobile platform out there just seems strange nothing competing with the iPhone app store has been launched.
Seems like an obvious choice with
http://windows.MobileAppStore.net
or
http://android.MobileAppStore.net
or
http://iphone.MobileAppStore.net etc etc.
Cheers,
Dean
What's that stupid comment about "draconian restriction"? I think the LEAST you can expect from someone reviewing something (car, guitar, application, you name it) is that she/he has at least USED it. Otherwise, I post an app and ask all my friend to write rave reviews about it.
This is just the credibility game.
As for the question "But we do have one question: If no one can review an app until they've downloaded it, who's actually going to provide the reviews?"
Um... What good would reviews from people whom have never used the app be anyway?
For example, a $9.99 game can initially be sold for $4.99 for the first week, before returning to $9.99.
This will then pose a low entry hoop to jump through and spur a lot of reviews.
Or then again, a company can provide a video of the application in use on their site - like Trip Cubby does - to provide an introduction to the application, as well as multiple screen shots and the manual. This would give people a chance to get a feel of the application before downloading it.
I APPLAUD Apple for doing this - AND for stripping out the harassment reviews.
I realize this is not the case in many of these reviews, but do we really want to shoot first and ask questions later?
Furthermore, some of the comments discuss competing product and are quite useful.
Also, it allows us to give developers feedback. Take Zatz' apps. This developer needs to know we're sick of all their "DaysTil" crapplications.
How about two categories of "reviews"? One for those who have purchased the app and one for the rest of us?