Steve Jobs' iPhone Gamble: Betting Billions To Beat RIM, Microsoft
Forget the curvy edges and 3G connection: The most important feature unveiled today for Apple's iPhone 3G is its $199 price tag. The bet: That low-end price tag will someday make Apple (AAPL) the smartphone market leader, the way Microsoft's Windows (MSFT) dominates the PC market. And the way Apple itself dominates the music market via iTunes and the iPod.
But by going all-out to beat Research In Motion (RIMM), Microsoft's Windows Mobile, Google's (GOOG) Android, Symbian, and other smartphone platforms, Apple is giving up a revenue stream that could have generated billions in the short term. Even for a company of Apple's size, that's a risk.
Under Apple's old agreement with its carriers, Apple gave them exclusive iPhone rights in their countries in exchange for a monthly kickback. AT&T (T), for instance, paid Apple an estimated $12 to $18 per month. That adds up: Even at the low end, that's $288 over a 24-month contract. Now Apple's giving that up. In exchange, the carriers will subsidize the iPhone by $200.
What does that cost? Let's say Apple kept the old model, and sold another 5 million iPhones by the end of 2008. That would produce $1.4 billion of very high-margin subscription sharing revenue.
Multiply that number over the years of a successful product life cycle, and you can see how much Jobs is willing to forgo here. The payoff: The chance to control a platform that could be as integral to day-to-day life as your PC -- or more so. Put it that way, and the bet looks a lot more reasonable. But it's still a gamble.
See Also:
Apple's New iPhone Strategy: More Units, Less Revenue
iPhone 3G No-Shows: Adobe Flash, Video Recording, Copy And Paste
Apple's iPhone 2.0: $199, 3G, On Sale July 11
Photo: Engadget




ya prolly meant million vs. billion
So, no matter what, it was going away or was only going to be a small part of a larger worldwide strategy. It's not very useful to assume that it would apply to all sales for eternity at the same levels.
27% market share is based on US shippment --- in which more than half of them are exported overseas.
What about the drop in market share to 20% in Q1? That's also bogus numbers as well.
The study that said Apple had 20% in market also said that the US market was 7.3 million smartphone in Q1. Which means that in order for Apple to have a 20% share, AT&T would need to sell 1.4 million iphones.
But it took AT&T 4.75 months to announce an additional 500,000 iphones activation --- that's a quarterly run rate of 315,000 iphones.
315,000 out of 7.3 million smartphones --- that's a 4.3% market share.
As long as they do that, they ensure that the iPhone will not have more than 27% market share.
I don't understand how so many smart people are taken-in by Apple's schlock. They don't do anything.
Its like they took the idea of the Sony Walkman and just keep coming out with prettier versions of it. Apple is garbage. No innovation, just smoke and mirros.
I think Apple is the epitome of Hudsucker Industries...you...for kids!!!!
Prediction: carriers will sign up en masse, customers will see $199 as a relatively easy impulse buy, and once a couple 'have to have' iPhone apps start flooding into the market, Apple is going to do some crazy volume.
Check out the post I wrote on the topic, if interested:
Jobs and iPhone: The (second) greatest unintentional head-fake in tech history?
http://thenetworkgarden.com/weblog/2008/06/jobs-and-iphone.html
Mark
If Jobs averages less than one mac sale for every iphone purchased, he easily makes back those monthly kickbacks. If those iphone buyers are turned into mac for life buyers, he blows those kickbacks out of the water. Not to mention the 30% apple will be taking from each and every iphone app sale. Can you imagine if Microsoft had a similar setup on the Windows platform?
Compared to the old model, Apple is giving up out-months revenue, but that money is only there if the customer stays with the contract for two years, and after two years, doesn't get a new phone (and new contract).
So I think you're overestimating the impact to Apple of switching business models. And totally so, if Apple was unable to partner with some carriers in some nations with the old business model.
PS: I agree that he wants to build the worldwide iPhone tent before RIMM does.
Under the old model, Apple was getting $200-300 in hardware profits PLUS $200-$300 in revenue sharing.
I cant wait and I am glad I havent bough the current Iphone yet.
David, are you available for kids parties, and other venues? What are your rates, you have a hilarious act!
Seriously, there's a reason so many people took to the iPhone so quickly. It's because it delivers very easy, intuitive usability....far more so than its competitors.
You can compare endless specs between the iPhone and other devices, and on paper, the iPhone may not measure up in every case (2MP camera, Edge internet speed, no copy and paste, etc). But in general, the iPhone marries cool technology (like a 3.5" multitouch screen) with a very thoughtfully designed interface, and the result is a product that people actually use broadly and deeply!
Case in point: the first iPhone was harshly (and unfairly) criticized for its supposedly slow EDGE connection speed. And yet, independent studies showed that more people used the iPhone to surf the internet than any other mobile device (3G devices included!)! If 3G was SOOOOO important, how is it that the iPhone became such a favored web browser? The answer has a lot to do with Apple's big 3.5" screen, the incredibly intuitive Safari web browser, and the iPhone's Wifi connection.
And this serves as a perfect example of how Apple's design choices can trump what appears to be an uninspired technology (ie,the slow EDGE protocol).
Really, I've noticed people who believe Apple's success is "smoke and mirrors" are usually clueless about the role of great DESIGN in the world.
Of course, great design isn't something that you can easily summarize or measure in a spec sheet, but that doesn't mean it doesn't exist. It certainly does, and I'd say it's one of the most important ingredients in a hit electronics product these days.
Making it faster and cheaper is guaranteed to give a bunch of corporate executives at NOKIA etc. real unhappy sleepless nights last night.
I don't feel "ripped off" because I have had a year of wonderful experience with great technology. The nationwide price decline in real estate has been far far more expensive that the two hundred dollar drop in price of an iPhone. And many people reading this spend more taking your families out to a nice dinner. A nice set of tires for your car is much more expensive.
The price cut is brilliant, as is the opening of the platform to other applications. And remember, Apple will get 30% from sales of the other applications. This, I predict, will more than offset the price drop. And the last time I checked, the rest of the "smart" phone makers don't have Software Development Kits available. Hm. Funny how that works.
And as all the new software comes out for the iPhone over the next six months, iPhone sales will begin to look like Secretariat winning the triple crown. Twenty seven length lead and smoking the competition.
I'll give Apple supreme credit for the ipod and itunes. That was truly genius.
The iphone though...its a freaking phone!!! I'll bet on Nokia, Samsung, LG, Motorola, who have partners like, oh, I don't know, Verizon, Sprint, T-Mobile, have carrier bases that span the globe over Apple.
This reminds me of the Motorola StarTac. A "flip phone." Ooooooooh. How did they think of that?
How far do you think they'll be able to take this touch screen technology. We all saw a snap-shot of Windows 7 with their touch screen, screens. The first criticism from Alley Insider...."How much screen cleaner are we going to need to buy...Who really wants to touch their computer screen?"
I find it hysterical every time people swoon when Apple comes out with any product. There's only so many more design cues they'll be able to take from Mork from Ork.
Google, Amazon, Facebook, Craigslist, Microsoft...these companies innovate for function.
I could only imagine what Craigslist or Google would turn into if one of these delusional Apple disciples got their hands on it. Oh, wait, its called Yahoo. A mishmash of trying to be everything to everyone.
Apple is a joke in the real world. Tweeners and technocrati. Like I said before...the real world version of Hudsucker Industries. You know...for kids!
Apple is such a joke in the real world that they are experiencing tremendous growth, making huge profits, earned the title as one of the most admired and respected firms worldwide, and own some of the most highly valued brands on the planet. David E, you don't seem to be living in the same real world as the rest of us.
Most smartphone manufacturers only know how to design the hardware and left the software to other, for example: Nokia, Motorola, Samsung, LG, Blackberry etc. They all need Microsoft to provide OS to make it work.
Apple probably is the only smartphone company that design both hardware and software for their iPhone, for engineering concern, it will produce a completely matching of the final product.
From what we see the launch of the 3G iPhone, there are already hundreds of company interest in design software to run on the iPhone that cover business, science, games etc.
Beside, the touch screen operation as well as some three hundred design standards of the iPhone had already been patented by Apple. In the future, other mobile phone company want to use those design will have to pay to Apple.
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